I am at heart a storyteller, born and raised in Vancouver, BC, Canada. I graduated with a degree in Furniture Design and a concentration in archaeology at Rhode Island School of Design, and am currently studying character animation at Animation Mentor!
Through varied uses of media, I study paradoxical concepts, such as ‘less is more’, which manifest into naturally intuitive objects and forms. Some of my inspirations derive from my fascination with systems in nature and appreciation of seemingly unassuming aspects of everyday life. However, my main source of inspiration stems from my love of stories and the way a good story has the ability to impact and stay with its audience regardless of time or age. This simple yet powerful quality of storytelling is what led me to furniture design in the pursuit of achieving the same impact through furniture’s inherent influence in people’s everyday lives.
Through the process of design, I quickly realized my passion for computer modeling and rendering in 3D programs such as Rhino and SolidWorks. My emphasis on concept and storytelling opened up a literal new world in these programs for me to create furniture, people, buildings, cities, and beyond. From there, it was a natural step for me to transition to the world of animation where I now work at mastering programs such as Maya and improving my narratives in hopes of creating work and stories that people will enjoy and remember.